🎁 Stand Alone Games
🎴 Board Games
📦 In Stock
💥 KS Version
🔧 Action Point Allowance System
🔧 Area Control / Area Influence
🔧 Dice Rolling
🔧 Point to Point Movement
🔧 Variable Phase Order
Spheres of Influence: Struggle For Global Supremacy (Kickstarter Special)Little Nuke Games
Board Game Geek Avg Player Rating: 8.00
Players: 2 to 8
Content Notes: Kickstarter "Deluxe " Edition of Spheres of Influence: Struggle For Global Supremacy. Includes core game plus all stretch goals, including two alternate factions and bonus Special Card: Blackmail. Please note: unless otherwise stated paid add ons from the Kickstarter Campaign are not included.
Spheres of Influence: Struggle for Global Supremacy is a 2-8 player free-for-all light wargame, set on a modern world map. Players will take control of one of the games 8 mighty factions as they compete over the world's spheres of influence, capitals and oil reserves. Will a mighty caliphate rise to power? Will the communist curtain once again fall? Or will western democracy sweep the world?
In games with fewer than 5 players, each player will control 1-4 factions simultaneously, coordinating their efforts against the other players' coalitions. Each faction will begin the game with only a single, semi-randomly determined territory under its control. From this one space, factions will aggressively expand.
The gameplay of Spheres of Influence is divided into a set number of rounds, with each round being split into 2 phases: the mobilization phase and the turn phase. During the mobilization phase, factions take turns placing units based on how powerful they are. During this phase, the global turn deck is also formed. This deck will be used to determine the turn order and frequency of action for each faction during the upcoming turn phase. To form it, each faction contributes a number of their turn cards (based on the number of oil fields they control) to a single, shared deck of turn cards. This deck is then shuffled and place down on the table.
During the turn phase, one at a time the top card of the turn deck is revealed. Whichever faction's card was just flipped, that faction takes a turn, performing a single action with its units on a single space (moving, attacking, annexing or passing). Once that action is complete, that turn ends and the next turn card is revealed, with the process repeating itself. This makes turns both fast (with many turns lasting only a couple of seconds) and suspenseful, since none of the factions know precisely when their turns will be. It also ensures more incremental game developments - factions cannot sweep across all of Asia in a single turn and players can respond to attacks or betrayals much sooner. Once the last turn card in the global turn deck has been revealed, a round ends and another round begins.
Combat is resolved by a simple dice mechanic fused with a "situational" modifier that loosely simulates the increased difficulty of attacking a defended coastline, breaking a naval blockade, or striking a fortified position. Along the way, powerful special cards can be played, allowing players to strike with submarines, deploy heavy armor, paradrop troops around enemy defenses, and launch devastating nuclear attacks.
Games have either 5 or 6 rounds depending on the number of factions. Once the final round is complete, the faction who controls the most spheres of influence wins the game for its owner. Games typically last about an hour and a half, and experienced players can sometimes finish in just a single hour.
We're glad to back campaigns to bring you games like Spheres of Influence: Struggle For Global Supremacy Kickstarter Game to buy online at TheGameSteward. We will use a hefty percentage of every dollar you spend on Spheres of Influence: Struggle For Global Supremacy towards backing fantastic new games on Kickstarter! Just a reminder, if you have purchase questions on Spheres of Influence: Struggle For Global Supremacy (Kickstarter Special Edition) game, how to buy online at The Game Steward or just need a game advice, please contact us at The Game Steward.
Some helpful and fun related videos Video courtesy of ... Reaction to Kickstarter Board Game Spheres of Influence Stop Motion. Only on ... Play Through of Spheres ....Video courtesy of HD - Card Game Intro - Spheres of Influence - The Game Crafter .... Unboxing an international board game ....Video courtesy of OVERVIEW - Spheres of Influence: Struggle for Global Supremacy ... A Game of Thrones: The Board Game ....Video courtesy of In this play though, 3 players compete in the upcoming tabletop war game, Spheres of Influence: Struggle ....Video courtesy of Spheres of Influence - YouTube Up next. Play Through of Spheres of Influence: Struggle For Global Supremacy - Duration: 1:28:13. Josh ....Video courtesy of Spheres of Influence Game Stolen - YouTube Spheres of Influence Game Stolen. Josh Lamont ... Play Through of Spheres of Influence: Struggle For ....Video courtesy of Spheres of Influence Review - with Mike Walker - YouTube Mike Walker takes a look at this RISK-style game, designed by Josh Lamont, from Little Nuke Games. Buy ....Video courtesy of Spheres of Influence Review - with Tom Vasel - YouTube Tom Vasel takes a look at Spheres of Influence: Struggle For Global ... Buy great games at http://www ....
10 Minute Heist: The Wizard's Tower Scarab Promo Card (Kickstarter Special)