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aka chtulhu chtulu
aka darksouls
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c: Expansion Games
c: Gift Certificate
c: Stand Alone Games
e1: Customer Favorites
e: Solo Games
f: Family Games
g: Board Games
g: Card Games
g: Role Playing Games
h: Cthulhu Games
i: In Stock
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k: Kickstarter
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m: Dice Rolling
m: Hand Management
m: Set Collection
m: Variable Player Powers
m: Acting
m: Action Drafting
m: Action Point Allowance System
m: Action Points
m: Action Queue
m: Action Retrieval
m: Action/Event
m: Action/Movement Programming
m: Alliances
m: Area Control/Area Influence
m: Area Enclosure
m: Area Majority/Influence
m: Area Movement
m: Area-Impulse
m: Attribute Stat Based
m: Auction/Bidding
m: Auction: Fixed Placement
m: Betting and Bluffing
m: Betting/Wagering
m: Bingo
m: Campaign/Battle Card Driven
m: Card Drafting
m: Card Play Conflict Resolution
m: Chaining
m: Chit-Pull System
m: Command Cards
m: Commodity Speculation
m: Communication Limits
m: Connections
m: Constrained Bidding
m: Contracts
m: Cooperative
m: Cooperative Game
m: Cooperative Play
m: Deck/Bag/Pool Building
m: Deck/Pool Building
m: Deduction
m: Dice Percentile
m: Dice Rolling
m: Die Icon Resolution
m: Different Worker Types
m: Drafting
m: Elapsed Real Time Ending
m: Enclosure
m: End Bonuses
m: Events
m: Force Commitment
m: Grid Coverage
m: Grid Movement
m: Hand Management
m: Hex-and-Counter
m: Hexagon Grid
m: Hidden Movement
m: Hidden Roles
m: Hidden Victory Points
m: Income
m: Increase Value of Unchosen Resources
m: Interrupts
m: King of the Hill
m: Legacy
m: Line Drawing
m: Line of Sight
m: Loans
m: Lose a Turn
m: Mancala
m: Map Addition
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m: Modular Board
m: Move Through Deck
m: Moving Multiple Units
m: Multi-Use Cards
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m: Narrative Choice/Paragraph
m: Network and Route Building
m: Once-Per-Game Abilities
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m: Pattern Building
m: Pattern Recognition
m: Pick-up and Deliver
m: Player Elimination
m: Point to Point Movement
m: Press Your Luck
m: Programmed Movement
m: Push Your Luck
m: Race
m: Random Attribute Generation
m: Real-Time
m: Relative Movement
m: Resource to Move
m: Rock-Paper-Scissors
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m: Roles with Asymmetric Information
m: Roll/Spin and Move
m: Rondel
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m: Scenario/Mission/Campaign
m: Secret Unit Deployment
m: Semi-Cooperative
m: Set Collection
m: Simulation
m: Simultaneous Action Selection
m: Singing
m: Skill Based
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m: Square Grid
m: Stat Check Resolution
m: Stock Holding
m: Storytelling
m: Take That
m: Team-Based
m: Tech Trees/Tech Tracks
m: Tile Placement
m: Time Track
m: Track Movement
m: Trading
m: Traitor
m: Trick-taking
m: Tug of War
m: Turn Order: Claim Action
m: Turn Order: Progressive
m: Turn Order: Role Order
m: Turn Order: Stat-Based
m: Variable Phase Order
m: Variable Player Powers
m: Variable Set-up
m: Variable Setup
m: Voting
m: Worker Placement
m: Worker Placement with Dice Workers
m: Zombicide
Meta: Pilot
s: Coming Soon
s: New
s: Sold Out
w: .25
w: 0.0
w: 0.25
w: 0.3
w: 0.5
w: 0.6
w: 1.0
w: 1.1
w: 1.5
w: 10.0
w: 11.0
w: 12.0
w: 15.0
w: 17.0
w: 18.0
w: 2.0
w: 2.5
w: 20.0
w: 23.0
w: 3.0
w: 3.5
w: 4.0
w: 4.5
w: 40.0
w: 5.0
w: 6.0
w: 6.5
w: 7.0
w: 8.0
w: 9.0
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y: 2013
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y: 2015
y: 2016
y: 2017
y: 2018
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y: 2020
y: 2021
y: 2022
y: 2023
y: 2024
z: Ding & Dent
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