Board Game Geek Rating: 5.65
Board Game Geek Avg Player Rating: 7.8
Players: 2 to 5
Content Notes: Kickstarter Godspeed Deluxe Edition Board Game by Pandasaurus Games. Includes core game, set of 40 metal coins, and all unlocked Deluxe Edition stretch goals. Please note: unless otherwise stated paid add ons from the Kickstarter Campaign are not included. All games are in English. DING AND DENT REPORT: One or more corners of game box were dinged in transit. Damage is cosmetic only.
The space race was a lie. Find out why in Godspeed.
Godspeed went through over a year of internal and blind-playtest feedback from 100's of unique plays that allowed us to get data to ensure the game is perfectly balanced, the rules are clear and each decision is tense. This is helmed by our Head of Game Development Jonathan Gilmour (Dead of Winter, Dinosaur Island). The game was fantastic before it went into testing, and the game that came out the other side is something very special indeed.
During testing we got some amazing feedback:
- 95% of players felt the game's length was exactly what they wanted
- 100% of players felt the game was Incredibly Easy to teach or on-par with similar games
- 98% of players felt that decisions in the game mattered. 82% of players felt that every single decision they made in the game mattered.
- 93% of players commented that player interaction is exactly what they wanted, and 2% even commented that it had higher player interaction than expected!
- In the final version of the game, 96% of games had unclear winners headed into the final round of the game.
- 97% of players rated the game as Fun or Very Fun!
What was the most notable part of the game?
“How quickly each phase went (and each round, for that matter). Once we had the mechanics down, it wasn't overly complicated, which was nice as it moved the game along. That said, it wasn't "too simple" by any means - it was just noticeably efficient, which was nice.”
“I think the group was surprised how solid the depth of decisions were.”
“Working out what to bid but remembering what workers to keep back for the action phase.”
“Mid-way through the 3rd age, when the milestones were used up there was a mad dash and complete strategy change toward prestige movement.”
“How easy the players picked up the game after one round.”
What was your favorite part of the game?
“We really liked the internal debate there is to decide which Team Members to use in order to block the other player from finishing milestones.”
“This game is very clean already - smooth transitions & well thought out. The rounds are concise & easy. Just like Dinosaur Island, this game has a lot of weight to it, yet feels effortless."
“My wife and I were both going for the same milestone. We both bid 14 so she went first. She then used the financier to get resources, which got my hopes up, then she played her two at a time card and took her second action, taking the milestone from me. Well done.”
“Bidding in the market is a favorite, as well as gauging where the other player may intend to place their Team Members.”
“Victory points at end were very close (we tied!), while we took different paths.”
--from the publisher
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